sdl2: Update to version 2.28.1
Commit Message
- Update from version 2.26.5 to 2.28.1
- Update of rootfile
- Changelog
2.28.1
This is a stable bugfix release, with the following changes:
Added support for the Nintendo Online Famicom controllers
Improved support for third-party Nintendo Switch controllers
Fixed setting the player LED on Nintendo Switch controllers
Added Linux controller mapping for the Logitech Chillstream
Fixed appending to a file greater than 4GB in size on Windows
2.28.0
Thanks to all the people who contributed code and feedback, SDL 2.28.0 is now
available!
In addition to lots of bug fixes, here are the major changes in this release:
General:
Added SDL_HasWindowSurface() and SDL_DestroyWindowSurface() to switch between
the window surface and rendering APIs
Added a display event SDL_DISPLAYEVENT_MOVED which is sent when the primary
monitor changes or displays change position relative to each other
Added the hint SDL_HINT_ENABLE_SCREEN_KEYBOARD to control whether the
on-screen keyboard should be shown when text input is active
With this release, SDL 2.0 is entering maintenance mode. While we will continue
to support the library and provide stable bug fix updates, the SDL team is
focusing on SDL 3.0 and all new feature development will be happening there. We
are simultaneously bringing up sdl2-compat so your existing SDL 2.0 applications
can run on the SDL 3.0 runtime in the future.
Signed-off-by: Adolf Belka <adolf.belka@ipfire.org>
---
config/rootfiles/packages/sdl2 | 3 ++-
lfs/sdl2 | 6 +++---
2 files changed, 5 insertions(+), 4 deletions(-)
@@ -82,7 +82,7 @@
#usr/lib/cmake/SDL2/sdl2-config-version.cmake
#usr/lib/cmake/SDL2/sdl2-config.cmake
usr/lib/libSDL2-2.0.so.0
-usr/lib/libSDL2-2.0.so.0.2600.5
+usr/lib/libSDL2-2.0.so.0.2800.1
#usr/lib/libSDL2.la
usr/lib/libSDL2.so
#usr/lib/libSDL2_test.a
@@ -91,3 +91,4 @@ usr/lib/libSDL2.so
#usr/lib/libSDL2main.la
#usr/lib/pkgconfig/sdl2.pc
#usr/share/aclocal/sdl2.m4
+
@@ -24,7 +24,7 @@
include Config
-VER = 2.26.5
+VER = 2.28.1
SUMMARY = Simple DirectMedia Layer Library
THISAPP = SDL2-$(VER)
@@ -33,7 +33,7 @@ DL_FROM = $(URL_IPFIRE)
DIR_APP = $(DIR_SRC)/$(THISAPP)
TARGET = $(DIR_INFO)/$(THISAPP)
PROG = sdl2
-PAK_VER = 11
+PAK_VER = 12
DEPS = alsa
@@ -47,7 +47,7 @@ objects = $(DL_FILE)
$(DL_FILE) = $(DL_FROM)/$(DL_FILE)
-$(DL_FILE)_BLAKE2 = f0363306ee031d399001259ac32e62cea2130d7aafb4594d8a11b76e073630aa43b7abe288eed54c77c46604f2fd4e4fcd455cccf29e847d963ff50153d8d707
+$(DL_FILE)_BLAKE2 = c32537d42108dd75ea4f2ba907d6b045ba18d6be29f76a6f8a2f45400d069b0d43223a8855ba3103fa53c3b9d886b2e542133bcce1cd6cfcf5b17800dd5f9911
install : $(TARGET)